
19

Speed Stars

Speed Stars Unblocked

Undead Corridor

Slope Rider

Curve Rush 2

Retro Bowl

Speed Stars 2

Baseball Bros IO

Rooftop Run

Wacky Flip

Mr Flip

Orbit Beats

HomeRun Derby

Bike Xtreme

Temple Run 2

Stickman Slash

Drunken Boxing

Parkour Rooftop

Grand Extreme Racing

Chase Rush

Hoop Legends

MX OffRoad Master

Moto X3M

Rocket Fortress
Horror Nun is a browser horror escape game released on 16 January 2026. The game runs in HTML5/Unity WebGL and is playable on desktop, mobile, and tablet. It mixes first-person stealth, puzzle solving, and light exploration inside a Catholic junior high school. The pace is slow and tense, relying more on sound, movement, and timing than jumpscares.
Gameplay is built around escaping Eagle’s Junior High School without getting caught by Sister Madeline. Players move through classrooms, stairwells, storage rooms, and restricted areas while collecting wires, keys, tools, and power components needed for different escape routes.
Key gameplay elements include:
Players can hide in lockers or behind furniture when footsteps get close. Headphones help since sound cues reveal where Sister Madeline is moving. The game rewards patient routing and observation more than speed at first, though the replay structure encourages optimization over time.
A built-in leaderboard ranks runs by escape type, difficulty mode, completion time, and number of days survived. Harder difficulties shrink reaction windows and reduce noise forgiveness, giving experienced players more tension and incentive to push for cleaner escapes.
Horror Nun suits players who enjoy stealth horror without heavy combat and fans of trial-and-error escape loops. It works well for short sessions and appeals to players who liked similar games such as Granny, Ice Scream, or other mobile horror titles that rely on map knowledge and timing over action. The tension is slow-burn, making sound and silence more important than gunplay.
Use headphones for clearer positional audio
Plan routes after a few attempts to speed up escapes
Open doors stay silent longer than slamming them shut
Lower difficulty helps with map learning before speedruns
Leaderboard rewards fewer days and faster final escapes